Character Sheet

Name: Shredder 		Essence: Dynamic	Tradition: Hollow One
Nature: Survivor	Demeanor: Curmudgeon	Mentor: 

--------------------------------- Attributes ---------------------------------

Strength: 	OOO  	Charisma: 	OOOO 	Perception: 	OO   
Dexterity:	OO   	Manipulation:	OOO  	Intelligence:	OO   
Stamina:	OOO  	Appearance:	OOO  	Wits:		OO   

--------------------------------- Abilities ----------------------------------

Alertness:	     	Drive:		OOO  	Computer:	
Athletics:	     	Etiquette:	     	Cosmology:	     
Awareness:	     	Firearms:	OO   	Culture:	O    
Brawl:		OO   	Leadership:	     	Enigmas:	O
Dodge:		OO   	Mediation:	     	Investigation:	     
Expression:	OOOO 	Melee:		OO   	Law:		O    
Intuition:	     	Research:          	Linguistics:	
Intimidation:	OO   	Stealth:	     	Medicine:	     
Streetwise:	OO   	Survival:	OO   	Occult:		OO   
Subterfuge:	     	Technology:	     	Science:

---------------------------------- Spheres -----------------------------------

Correspondence:	     	Life:		     	Prime:		     
Entropy:	O     	Mind:		     	Spirit:		     
Forces:		OOO  	Matter:		OO   	Time:	

-------------------------------- Backgrounds ---------------------------------

Arcane:		     	Allies:		     	Avatar:		O
Destiny:	     	Dream:		     	Familiar:	     
Influence:	OO   	Library:	     	Mentor:		     	
Node:		   	Resources:	OO   	Sanctum:	     
Talisman:	OO   

----------------------------------- Other ------------------------------------

       Arete: OOOO
   Willpower: OOOOOOOO
Quintessence: OOOOOOOOO
     Paradox:
						

Background

Shredder is the lead guitarist for a popular local band, No Mind Never Matter, which plays in a style that he's described as "violent ballads." Outwardly, Shredder is jaded and cynical -- he's been around and he'll tell you that it really is all this bad. Inwardly, however, he's proud that he's made it through the vicissitudes of growing up on the street, playing guitar for food, and the rocky relationship he has with his Avatar, who's just too concerned with Ascension for anyone's good. He's just now enjoying the first fruits of local success. They won't last, he figures, but then there'll be something else.

His Magickal style tends to involve screaming, banging on things, or otherwise making noise; it's not necessary, but it works best that way.

Talisman: Guitar pick (arete 2, quint 10) The guitar pick has two effects. The first allows Shredder to store a point of quintessence from his life pattern with each success (prime 1). The second allows him to perform conjunctional effects that require Prime 2 as part of the effect. Successes in using the first effect drain points of quintessence from the pick (i.e., 2 successes drains 2 points); a failure does not drain a point, but a botch does. The second effect always succeeds (i.e. allows Shredder to attempt the conjunctional effect) and always drains 2 points of quintessence from the pick.